Blackjack is often decided by the cards that carry the most weight.
In that sense, high cards play a central role in shaping the outcome of each hand, offering both potential and risk.
Here, we explore how high cards shape the game and how to play them with precision.
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As established, in blackjack, certain cards carry more influence over the outcome of a hand.
These are known as high cards and include the 10, Jack, Queen, King, and Ace.
Face cards and 10s all contribute 10 points to a hand, while the Ace is flexible, counting as either 1 or 11 depending on which total is more favourable. These cards are key to building totals close to 21, ultimately the game's goal.
Their presence increases the likelihood of strong opening hands and natural blackjacks, making them a driving factor in most winning outcomes. They also raise the risk of busting when your total is already high, particularly with hands like 16 or 17.
In a standard 52-card deck, there are 16 cards worth 10 points: four 10s, four Jacks, four Queens, and four Kings. Including the four Aces brings the total number of high cards to 20.
With a full deck and no cards drawn, the chance of pulling a high card is 38.5%. As cards are played and removed from the deck, this probability changes.
High cards show their value most clearly in situations like the ones outlined below.
High cards are essential to landing a natural blackjack.
This occurs when the first two cards dealt are an Ace and any 10-point card, which totals exactly 21.
In most games, this results in an automatic win and typically pays out at 3:2, higher than a standard win. With roughly a 4.8% chance of being dealt a natural, high cards clearly play a meaningful role in the early stages of the game.
Doubling down means placing a second bet equal to your original wager and taking just one more card.
It works best when the starting total is 9, 10, or 11, as a 10-point card can turn those into strong hands. For instance, starting with a 6 and a 5 and drawing a 10 brings the total to 21.
Doubling is rarely allowed on totals above 11, and even when it is, the risk of busting tends to outweigh the potential gain.
High cards shape decision-making throughout the game. They can change how you manage risk and how you interpret the dealer’s position.
The next sections break down the thinking that supports solid high-card play.
As noted earlier, high cards influence many of the probabilities that define blackjack. A standard deck contains sixteen 10-point cards and four Aces. Together, they make up 38.5% of the deck.
While 10s strengthen totals and improve doubling opportunities, Aces add flexibility by shifting between 1 and 11 depending on the hand.
These cards affect nearly every decision at the table. Whether to hit, stand, double, or split often depends on how many high cards remain in play. Understanding their distribution allows for sharper judgment than relying solely on static charts.
High cards can speed up the pace of a blackjack session, making it easier to stray from a planned betting strategy. Chasing results by increasing bets after a strong hand or trying to recover from a loss often leads to poor decisions.
Set limits before the game starts and keep your bet sizes consistent. A steady approach helps manage risk and keeps your choices clear, even when the table starts to shift.
High cards gain or lose value depending on what the dealer is showing. A total of 20 may feel solid, but it becomes more vulnerable when facing an Ace or a 10-point upcard.
If the dealer shows a 4, 5, or 6, the risk of busting goes up. In these cases, standing on a strong total is usually the right move. When the upcard is stronger, a more cautious approach is often better, especially when deciding whether to split or double.
Some high card hands are clear-cut; others are situational. Aces and 10s often cause confusion. The next sections explain how to play them correctly.
Aces are best played separately via splitting.
In blackjack, splitting allows a pair to be divided into two hands, each played with a separate bet.
Left together, a pair of Aces totals 12, which is a weak starting point with limited potential.
Splitting creates two soft hands, each starting at 11, with a strong chance of reaching 21 or a high total.
Most tables allow only one card per split Ace, but the odds still favour splitting over playing them as a single hand. The move opens up two solid starting points instead of leaving a hand with limited potential.
Splitting Aces is almost always the better option, but a few exceptions exist. Some blackjack variants reduce the payout on blackjacks from split hands or limit follow-up actions, which can make the move less effective.
Card counting is another factor.
If the remaining deck is heavy with low cards, the chances of improving each hand drop considerably.
A total of 20 is one of the strongest hands in blackjack, and splitting it rarely makes sense. It might seem tempting to try for two winning hands, but the risk outweighs the potential reward.
Holding forces the dealer to beat 20, which is statistically difficult.
Splitting means starting over twice with 10, and there’s no guarantee either hand will land as strong. Over time, this move loses more than it wins, which is why it’s typically avoided outside of very specific scenarios.
Splitting 10s is rarely recommended, but some specific conditions can support it. In card counting situations where the deck is rich in 10s and Aces, and the dealer shows a weak upcard, it may offer a slight edge.
Certain table rules or bonuses may also shift the risk-reward balance. However, these cases are uncommon and depend entirely on game-specific conditions.
Card counting tracks the ratio of high to low cards to identify when the odds favour the hand.
High-value cards (10s, face cards, and Aces) are central to this process, especially in systems like Hi-Lo, where 2 through 6 are assigned +1, 7 through 9 are neutral, and 10s and Aces are assigned -1.
As cards are dealt, a running count is maintained. To adjust for the number of decks in play, the count is divided to produce the true count. A higher true count indicates more high cards remain, which can guide decisions on betting and play.
High cards increase the chances of blackjacks and dealer busts, making their presence critical to effective strategy. When tracked accurately, this method helps time decisions more precisely based on deck composition rather than guesswork.
Below are some frequently asked questions about playing high cards in blackjack:
With a standard 52-card deck, the chance of being dealt two high cards, including 10s, face cards, or Aces, is approximately 14.4%. This includes any combination of two high cards, not necessarily a matching pair.
Avoid splitting Aces only in rare cases where game rules limit payouts or allow just one card per split Ace. Another exception is when card counting shows a deck heavy with low cards.
Otherwise, splitting remains the stronger option.
A weak upcard raises the chance of a dealer busting, so strong totals should usually stand. Against a 10 or Ace, caution is key and aggressive plays are riskier.
Splitting 10s gives up a strong total and usually lowers your odds of winning. It may be justified in rare card counting situations when the deck is rich in high cards and the dealer shows a weak upcard.
Yes. Card counting helps track the ratio of high to low cards, allowing for better decisions on hitting, standing, doubling, or splitting based on what remains in the deck.
Rules that force the dealer to hit on soft 17 or restrict doubling and splitting can limit the effectiveness of using high cards.
Online games use continuous shuffling, so techniques like card counting don’t apply.
Standard decisions still matter, but tracking the deck isn’t possible.
Misjudging when to hit or stand, splitting 10s unnecessarily, taking insurance, and relying on gut feeling instead of basic strategy are all common errors with high card hands.
Yes. Learning how to play high card hands builds practical decision-making skills, including when to hit, stand, split, or double. It also helps you recognize patterns and prepares you to use more advanced strategies later on.