As each game starts with a Come Out roll, at this point you can place the Pass Line or Don't Pass bets - both of which are exclusive to Come Out rolls. The Pass Line bet is the most popular bet in Craps and if the sum of the two dice in the roll is 7 or 11 - you win 1:1 on your Pass Line bet. However, if the sum of the dice is 2, 3 or 12, you lose on your Pass Line bet. The Don't Pass bet works exactly in the opposite way as the Pass Line bet, which is why it is often referred to as ‘the dark side’. So if you have placed a Don't Pass bet, you win 1:1 if the sum is 2 or 3, lose if the sum is 7 or 11 and if a 12 is rolled, the bet is 'pushed'. The latter means that you neither win nor lose but you get your stake back.
If any other total is rolled (4, 5, 6, 8, 9 or 10), that total becomes the Point. This causes the puck to change to 'ON' and in order to help you remember what the point is, the puck will be placed on an area of the table with that number. The dice will be rolled until either the same point is rolled again or a 7. If you had placed a Pass Line bet, you win if the point is rolled before a 7. If you had placed a Don't Pass bet, you win if a 7 comes before the point. As the bet has now been resolved, a new Come Out roll will be ready to start again!
But before the same point is rolled again or a 7, Come Out rolls will step aside to give the spotlight to Point rolls! Exclusively during Point rolls, you can place the Come or Don't Come bets. They work exactly in the same way as the Pass Line and Don’t Pass bets respectively, with the only difference being that you can only place them when the puck says ‘ON’.
Designed to increase your payouts, the Odds bets are also exclusive to Point rolls, of which two are available: Take Odds or Lay Odds. The Take Odds bet is only available for Pass Line or Come bets that have an established point and it pays if the Point is thrown before a 7. This bet wins together along with your original Pass Line or Come bet. On the contrary, the Lay Odds bet is only available for Don’t Pass or Don’t Come bets that have an established point. This bet pays if a 7 is rolled before the Point, and wins together with your original Don’t Pass or Don’t Come bet.
By now, we have gone through all multi-roll bets except for three - the Place to Win, Place to Lose and Hardways bets. None of these three are exclusive to either Come Out rolls or Point rolls like the above, but rather can be placed during any roll. When placing Place to Win or Place to Lose bets, you’re betting if a specific number will be rolled next or not. These bets remain until a 7 is out or until the specific number is rolled. Hardways bets require you to roll a 4, 6, 8 or 10 with a pair. For example a bet on ‘Hard 8’ wins on 4+4 but loses on any total of 2+6, 3+5 or a 7.